Collaborative Worldbuilding for Video Games

English language

Published 2023 by CRC Press LLC.

ISBN:
978-1-032-38554-9
Copied ISBN!

View on OpenLibrary

Collaborative Worldbuilding for Video Games

No rating

  1. "[Whenever] I approach writing a horror short story or a horror game, I think about the worldbuilding that lets me capitalize on this, rather than fully inventing a whole new world. It helps me generate stories, characters, and, importantly, mechanics. Worldbuilding is an avenue toward both story and gameplay, and world-building is at its best when it's treated as this space for generating coherent, tangible effects and interactions in our games."

  2. "Worldbuilding is a continual process throughout game development, a confluence of decisions that are made early on and that inform the work writers, designers, artists, composers, and so forth do, as well as decisions that get made in the course of development. Technical constraints can cause us to have to go back and revisit the worldbuilding. Distinct ways of surfacing details about the world can also provide the space to flesh out a specific aspect of …